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- /****************************************************************
- **
- ** Implementation CannonField class, Qt tutorial 11
- **
- ****************************************************************/
-
- #include "cannon.h"
- #include <qtimer.h>
- #include <qpainter.h>
- #include <qpixmap.h>
-
- #include <math.h>
-
-
- CannonField::CannonField( QWidget *parent, const char *name )
- : QWidget( parent, name )
- {
- ang = 45;
- f = 0;
- timerCount = 0;
- autoShootTimer = new QTimer( this, "movement handler" );
- connect( autoShootTimer, SIGNAL(timeout()),
- this, SLOT(moveShot()) );
- shoot_ang = 0;
- shoot_f = 0;
- setPalette( QPalette( QColor( 250, 250, 200) ) );
- }
-
-
- void CannonField::setAngle( int degrees )
- {
- if ( degrees < 5 )
- degrees = 5;
- if ( degrees > 70 )
- degrees = 70;
- if ( ang == degrees )
- return;
- ang = degrees;
- repaint( cannonRect(), FALSE );
- emit angleChanged( ang );
- }
-
-
- void CannonField::setForce( int newton )
- {
- if ( newton < 0 )
- newton = 0;
- if ( f == newton )
- return;
- f = newton;
- emit forceChanged( f );
- }
-
-
- void CannonField::shoot()
- {
- if ( autoShootTimer->isActive() )
- return;
- timerCount = 0;
- shoot_ang = ang;
- shoot_f = f;
- autoShootTimer->start( 50 );
- }
-
-
- void CannonField::moveShot()
- {
- QRegion r( shotRect() );
- timerCount++;
-
- QRect shotR = shotRect();
-
- if ( shotR.x() > width() || shotR.y() > height() )
- autoShootTimer->stop();
- else
- r = r.unite( QRegion( shotR ) );
- repaint( r );
- }
-
-
- void CannonField::paintEvent( QPaintEvent *e )
- {
- QRect updateR = e->rect();
- QPainter p( this );
-
- if ( updateR.intersects( cannonRect() ) )
- paintCannon( &p );
- if ( autoShootTimer->isActive() &&
- updateR.intersects( shotRect() ) )
- paintShot( &p );
- }
-
-
- void CannonField::paintShot( QPainter *p )
- {
- p->setBrush( black );
- p->setPen( NoPen );
- p->drawRect( shotRect() );
- }
-
-
- const QRect barrelRect(33, -4, 15, 8);
-
- void CannonField::paintCannon( QPainter *p )
- {
- QRect cr = cannonRect();
- QPixmap pix( cr.size() );
- pix.fill( this, cr.topLeft() );
-
- QPainter tmp( &pix );
- tmp.setBrush( blue );
- tmp.setPen( NoPen );
-
- tmp.translate( 0, pix.height() - 1 );
- tmp.drawPie( QRect( -35,-35, 70, 70 ), 0, 90*16 );
- tmp.rotate( -ang );
- tmp.drawRect( barrelRect );
- tmp.end();
-
- p->drawPixmap( cr.topLeft(), pix );
- }
-
-
- QRect CannonField::cannonRect() const
- {
- QRect r( 0, 0, 50, 50 );
- r.moveBottomLeft( rect().bottomLeft() );
- return r;
- }
-
-
- QRect CannonField::shotRect() const
- {
- const double gravity = 4;
-
- double time = timerCount / 4.0;
- double velocity = shoot_f;
- double radians = shoot_ang*3.14159265/180;
-
- double velx = velocity*cos( radians );
- double vely = velocity*sin( radians );
- double x0 = ( barrelRect.right() + 5 )*cos(radians);
- double y0 = ( barrelRect.right() + 5 )*sin(radians);
- double x = x0 + velx*time;
- double y = y0 + vely*time - 0.5*gravity*time*time;
-
- QRect r = QRect( 0, 0, 6, 6 );
- r.moveCenter( QPoint( qRound(x), height() - 1 - qRound(y) ) );
- return r;
- }
-
-
- QSizePolicy CannonField::sizePolicy() const
- {
- return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding );
- }
-